The DAEConverter is a program that we will be using in order to convert rigged meshes exported as DAE files into render_model tags for Halo 2. Click on the link here to download the files. Once you have the files go ahead and place daeconverter.exe and assimp.dll in the root directory of your map editor folder. The H2Codez launcher will have some buttons to make things happen with the click of a button instead of having to use command prompt.